Apr
23
2010
2

Pollished #4

New Tree of Life form is going to be a tad different…. Whats your take? (you can select two options!)

I love the way tree form is handled in Cataclysm!

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Dec
21
2009
4

Haste revisited!

With the nerf to Gift of the Earthmother in patch 3.3 the haste landscape has changed a bit. This post covers the changes to haste needed to achieve your much loved 1.0 second global cooldown again!

How does haste scale with your cast time?

Haste increases the speed you cast your spells (lowers the casttime) with and lowers your global cooldown (gcd). The global cooldown cannot be lowered under 1 second. However the lowering of your casttime is not limited. There is no such thing and a haste cap, you can have infinite haste untill your spell is instant, which is unreachable. Your haste stat can influenced by gear (including gems and enchants), talents or aura’s (buffs, elixirs, totems etc). The only talent that can lower your gcd or spellcast time through haste is Gift of the Earthmother and Celestial Focus. Another talent that lowers you casttime is Naturalist, but it only affects Healing Touch and not through haste.
Is haste a stat a druid should look at? Yes, but only when you feel you have other stats like Spellpower, Spirit, Intellect and MP5 are sorted.

Formula of haste

Haste_needed = Casttime/ (1+Casttime_wanted/100)

- haste_needed is the x% of cast speed increase
- casttime is the casttime of the spell
- 1% increased spell cast = 32,79 haste rating
- global cooldown is 1,5 seconds, which can be lowered to a minimum of 1 second.

Global Cooldown

The Global Cooldown (or gcd) is the time you have to wait in between spellcasts before you can cast another spell. Lowering the gcd would give you the ability to cast more spells in the same amount of time and thus more healing. If you use the formula above to calculate how much haste you need to lower the gcd to 1,0 second, you will need 50% increased speed or 1640 haste. It might be reachable, but at a huge cost of other attributes which are more important.

You can get the gcd of your instant healing spells down to 1 second. How? Through Gift of the Earthmother, Celestial Focus, possible raid buffs such as Moonkin Aura/Swift Retribution Aura (3% haste) and Wrath of Air Totem (5% haste) and haste from gear. How much haste does a druid need with or without these talents and buffs? These haste numbers will give you a gcd of 1 second on Rejuvenation and Wild Growth:

Haste from gear needed to get a gcd of 1 second for Rejuvenation and Wild Growth
Raid buff Not talented Gift of the Earthmother 5/5 Celestial Focus 3/3 Both Talents
None 1640 / 50% 1148 / 35% 1497 / 45,63% 1063 / 32,39%
Wrath of Air Totem (5%) 1405 / 42,86% 980 / 29,87% 1269 / 38,70% 856 / 26,09%
Moonkin Aura (3%) 1497 / 45,63% 1062 / 32,39% 1358 / 41,39% 936 / 28,54%
Both raid buffs 1269 / 38,70% 856 / 26,09% 1137 / 34,66% 735 / 22,42%

As you might have noticed Gift of the Earthmother treats Lifebloom differently. For Lifebloom it gets 10% from total haste and 10% extra haste (so 20% total). This means you need less haste to get a gcd of 1 second for Lifebloom.

Haste from gear needed to get a gcd of 1 second for Lifebloom
Raid Buff
Gift of the Earthmother 5/5
Celestial Focus 3/3
Both Talents
None
705 / 21,5%
1019 / 31,07 %
629 / 19,15%
Wrath of Air Totem (5%)
554 / 16,88%
815 / 24,83 %
442 / 13,48%
Moonkin Aura (3%)
629 / 19,15%
893 / 27,25 %
515 / 15,68%
Both raid buffs
442 / 13,48%
695 / 21,19%
334 / 10,17%

Haste and casttime

Haste increases the speed of your spellcast. A nice stack of haste gives your druid more spells to cast in the same amount of time. Which means more healing output. If you look at the formula you will see that the longer the casttime the easier it is to lower your casttime. This is because haste is based on a percentage and not on a absolute value. As you can imagine 5% of a 3 second Healing Touch cast is higher the 5% of the 1,5 second Nourish cast. This also means you need more haste to get the same absolute amount of your spellcast (0,1 sec of healing touch 3 sec cast means 114 haste, on the 1,5 nourish cast it means 234 haste).

Now tell me, you voted yes or no for Celestial Focus in the last poll, still sticking with your choice? I am curious!

Oct
15
2009
5

Changes to GotEM

As it is now on the PTR the talent Gift of the Earthmother is changing:

- Reduces the base global cooldown of your Rejuvenation, Lifebloom and Wild Growth spells by 20%; to
- Increases your total spell haste with 10% (at 5/5)

Although this is going to be a nerf for our HoTs our direct heals will benefit. Now a nerf isn’t anything we can do about, just live with it. What will be the new (soft) cap?

Total haste rating needed to get a gcd of 1 second is 1640. With the talent that is lowered to 1312,1. That is a lot of haste to gather! But no fear, we have some raid buffs up our sleeves:

- get a moonkin and add 3% haste and lower the cap to 1203
- get a shaman with the Wrath of Air totem and add 5% haste and lower the cap to 1132

If you are lucky enough to have both in your raid group, your haste cap is lowered to: 1018 which is still a lot of ground to cover!

There a few things you can do to get your haste up:

- use haste trinkets, but you will only have a 1 second gcd whenever the trinket procs or gets used;
- consider the use of another balance talent: Celestial Focus and increase your haste by yet another 3% (haste cap 1203 or 902 with raid buffs);
- put Nature’s Grace to use: all spell criticals have a 100% chance to grace you with a blessing of nature, increasing your spell casting speed by 20% for 3 sec.

Now you know the numbers for 3.3. Its on the PTR so remember this can change!!!

Sep
04
2009
2

Druide Guide Part 4: Attributes

Attributes

Your druid will want to have a lot of the following attributes on gear:

  1. Spellpower: it will strengthen your healing spells. How much it will strengthen your healing spells differs from spell to spell;
  2. Spirit: Spirit increases your mana regeneration and your health regen, plus gives your +15% of your spirit to healing in Tree of Life form;
  3. Intellect: Intellect increases your mana pool (15 manapoints per 1 intellect), mana regeneration and spell critical hit;
  4. MP5: Mana regeneration is the mana you regenerate in 5 seconds while not casting or while casting;
  5. Stamina: Stamina increases your health points.

Other stats that are interesting to Trees are:
- haste : reducing your global cooldown (1,5 seconds before you can cast another spell it is an inverse spell cast time, you will only notice it on instant spells) or spellcast duration
- spell crit :  it gives you a chance on a ± 50% higher heal.
Which stat should you go for? Choose one until it is satisfactory for you, then focus on the other.  But it will be very hard to profit from both.

(more…)

Aug
04
2009
0

Tuesday Quickpost: Incoming!

Patch 3.2 is going live today (US) and tomorrow (EU). What are the biggest changes for restoration druids ?

  • we finally get new bear and cat forms, now when do we get a new tree form?
  • the attribute mp5 on items has been increased by 25%, so check your gear to see if you need to replace stuff (maybe put my calculator to use!);
  • Innervate no longer lasts for 20 seconds but 10 seconds, but the cooldown is down to 3 minutes too, so no worries just need to click it once more!
  • The bloom on lifebloom has been nerfed! 20% of the base and spellpower coefficient, ouch! I guess letting it bloom will become a lesser option, but the HoT part is still very powerfull;
  • The talent empowered touch now also buffs Nourish by 10/20% of your bonus healing effects, this talent will become a must have for druids becuase it makes Nourish a lot better.

There’s more after the break with some more general stuff (noteworthy for resto in bold).

(more…)

Written by Raaff in: Tree wisdom | Tags: , , , , ,

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World of Warcraft Druid Healing Guide by Raaff of Runetotem is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Netherlands License.
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